As the crew took their leave of the Amish they were approached by Disciple Luciana She offered them a trade that involved them getting her a good look at the inside of Jimmy’s place in exchange for a viewing session with the Bunker Key. She gave them a couple of elixirs and went on her way.
The Crew then talked to Jimmy to see if what the Omish had said about him moving the purifier was true. It was but how much Jimmy had to do with it directly was a little unclear. The crew then went to vist Randy Travers to see if he was interested in the trading for a power converter. During that conversation they hit on a plan to purify the river as a part of river daze (an up coming Mudtown festival). Meanwhile the other half of the party was talking to Dr. Forester and Jenny the docs Assistant about testing the water to see if it was infected with the zombie plauge (it was but at very diluted concentration). Next the crew went off to speak to Eustace to see of he would trade for something for their power converter and he offered them 100K worth of gear each from his salvage yard as long as they named the water purifier after him. He also told them to talk to Mandrake in order to get the pickers to mobilize behind the River Purification project. After a brief conversation with the crazy picker they were able to get him on board, all it took was the mention of zombies. Once the pickers had been brought into the picture it was back to Mudtown to try and get the Mayor and the rest of the council on board. The rogue and the mayor had a bit of PR dual going when Counsel woman Ursula entered the debate. She was being swayed by the crowd when the doctor and Jenny arrived with their sample. Once Ursala and Ryan had seen the water sample and Zombie montage compiled by the crew they were swayed enough to endorse Purification Day.
With that victory the crew set off to find their friend Spetch 227 who had last been spotted near the Warren family homestead. They went down and talked to Olivia Warren to see if she had any news. She told them that Spetch Elizabeth had gone into a sealed off mine area where more than a few people had gone missing. She gave the crew a guide to show them the way and wished them good hunting.
What Eustace has in quantity makes up for the lack of quality.
The following restrictions apply to items taken from Eustace’s salvage yard:
- One item @ level 7 per player all other gear you get from Eustace must be 6th level or lower.
- No prototype weapons no prototype ammo.
- No Magic.
- No Missiles
- No regular E-Cells
- No Tech Specialist Handbook Projects.
For those wanting Regenerating Armour he does not have an endless supply He has the following suits (they are pre-configured the way they were salvaged but can be configured with whatever options you want for a modest fee he’ll even do it for you.):
EBA – Workhorse
Secorp Scorpion Power Armour
Firebat Power Armour
3 jet packs 1@ level 3, 1@ level 4, and 1 at level 7
In addition to the above Eustace’s Scrap yard contains most normal book equipment but
he has a limited supply of any single object.
2 pistol e-clips
4 Rifle e-clips
2 Cannon e-Clips
108 pistol rounds
218 Rifle rounds
30 Cannon rounds
Nano-Med-Pack – 5@ lvl 3, 10@ lvl 6
No other Nanites are available from Eustace
He has basically 1 of everything else
Oh he also has a sizable stack of Black Boxes. 4 for each level of exo-system.
As well he has one of each item from the Storage pdf with the exception of the Geniscience Sample Collection pack (he has none of those).