Enforcers are Augments Specialists who have augmented themselves for endurance, power and near indestructibility. Feared on the battlefield Enforcers are well known for their practice of cannibalizing other augmented individuals.
- Augment Specialist
- PS at least 4 higher than Racial Base Attribute Score Maintain Implants at Level 6
- Implant Engineering at Level 6
- Paramedic Level 6
- Close Quarters Mounted Weapons Skill at Level 3
- Ranged Mounted Weapons Skill at Level 3
- Demolitions level 3
- Unarmed Combat Level 3
- At least one 6th level Implant installed
- +2 to DC
- Choose 1 combat skill. The Enforcer can gains +3 the cap on the chosen Skill and on all Military Skills.
- +3 yo level caps on Domestic, Communications, Medical, Physical, Trade and Implant Engineering and Nano Engineering Skills
- Combat Implant Skill Level 1: The Augment Nanites in the Enforcer’s body enhance the Enforcer’s ability to utilize weapons. At levels 1, 4, 7, and 10 add 1 to the maximum number of Multi Weapon add ons that the Enforcer can add to his Implant Weapons.
- Ability to attract Followers, (at the Arbiter’s discretion, see Followers under NPCs in the Arbiter’s Section for details).
- Cannibalize Implants Skill at level 1 See the Specialist Program Skills Section for details